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Henshin Engine The GAME. - PC Engine/TG-16, Dreamcast/Genesis/Mega Drive

Created by Sarumaru

Henshin Engine is a new 2D action platformer developed for real 16-bit hardware from the ground up based on the world of video games! Coming soon to the PC Engine/Turbografx CD, PC CD-Rom/digital download, Dreamcast and Genesis/Mega Drive.

Latest Updates from Our Project:

Dreamcast Tier Clarification/Estimated release :)
over 7 years ago – Tue, Oct 04, 2016 at 10:28:25 AM

Okay! So we added a bunch of tiers of the already existing tiers to reflect the DC versions of those same tiers to make it less confusing for you folks wanting the DC version. We will still be sending surveys to confirm your versions after the KS is over for everyone to make sure we got the correct versions of the game. One thing to note is that the tier for the game alone and the game plus soundtrack have the wrong release date of March. The DC version is projected to be released towards Christmas of 2017 and not in March as that is the release date for the PC Engine/PCE version of Henshin Engine. I couldn't edit the added tiers due to people pledging to them (almost immediately) after I created the tiers. Hope that clears up any confusion. 

Thanks everyone!

- Saru

Dev Update! New stage grafixxx?! :)
over 7 years ago – Mon, Oct 03, 2016 at 10:20:22 AM

So for those of you who've played the demo or watched the play through videos, you'll notice we changed up the stage tiles quite dramatically. :)  To give the stage more of a Cotton 100% feel, our BG artist decided to rework the stage as the original graphics were placeholder graphics from Lucretia - Demon Princess (a game we are cooperating with and will release shortly after Henshin Engine). Here's a video with those new stage visuals! We wanted to simulate a high speed chase as Yuki is trying to catch up to Geni before she wreaks more havoc!  Have a looksie~

 

DC STRETCH GOAL MET!
over 7 years ago – Sat, Oct 01, 2016 at 01:45:23 AM

So in the last post I mentioned that we were well passed our funding goal and now we've even passed the DC stretch goal! THANKS EVERYONE! So I also re-iterated that the DC version would be coming later next year (also stated in the stretch goals section). However, I worded it in such a way that it has confused people who pledged for the PCE/Turbo and PC CD versions. These versions are still projected to be released by the end of March. and the DC version should be available right around Christmas time! Sorry for any confusion to those folks backing the original version of the game and thanks for your continued support! Remember to share! :)

- Saru 

HOLY CRAP! We've met the initial funding goal! :D
over 7 years ago – Fri, Sep 30, 2016 at 03:38:03 PM

So last night, we hit our projects funding goal! YAY!! Henshin Engine will become a reality thanks to all of you! HUGE THANKS TO ALL OUR SUPPORTERS!! 

Not only that, but we seem to be moving forward in momentum! The DC port stretch goal doesn't seem to far off now. If we do hit that stretch goal, we're looking at a projected release of late 2017 to give us enough time to get it ported as well as add things that would be unique to that version like some animated sequences and more!

For now, we'll continue to update you on the happenings of Henshin Engine with things like screenshots and videos!

Thank you!

- Saru

Treasure Box + Artbook tier preview!
over 7 years ago – Mon, Sep 26, 2016 at 12:41:47 PM

So many people have asked what the treasure box tiers will look like, well, here's a rendition of what it will look like (some designs will change, mainly covers and prints included). Check it out! 

 Not too shabby, ay? Remember, we still have some days left and have yet to reach our target goal so remember to share with anyone into awesome 2D action retro games! :D